Hawk Servers

Job + Weapon Suggestion


Who is this suggestion targeted at? (i.e rank.. jobs..)
>> Everyone

What is your main suggestion(provide links if possible)
>> Adding a police dog job. Here are some model suggestions:
https://steamcommunity.com/sharedfiles/f...chtext=dog ~> This one is under the 5 Mb player model limit from Custom Jobs. It is the one I like most personally but you should test it first.
https://steamcommunity.com/sharedfiles/f...chtext=dog ~> This one is rather large and, in my opinion, not as good but it has some variation when it comes to models
https://steamcommunity.com/sharedfiles/f...chtext=dog ~> Literally 5 times larger than a CJ player model but looks cool still
https://steamcommunity.com/sharedfiles/f...chtext=dog ~> This is cute as heck and also kinda fits the role

The rules for this job should be the same as for doges when it comes to weapons, only knives, however, here comes the second suggestion. A dogbite SWEP. You can select either of these:
https://steamcommunity.com/sharedfiles/f...htext=Bite ~> Looks nice but should be tested still

https://steamcommunity.com/sharedfiles/f...htext=Bite ~> Again, dunno if it will work fine

They should have no scanners, arrest/unarrest/stun batons, shockers nor battering rams and should have higher base movement speed than other normal jobs. Police dogs should only be able to serve as unit support for the government, meaning they cannot do anything really on their own.

How would your suggestion improve the server?
>> Would make it easier to differentiate dogs which are supporting the police and those who have other owners/are ownerless. This way people could be police dogs in a much easier way as well.
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This has already been suggested and denied I can't find it though. I think it's a good idea tbh though


I agree with Bambino i think its a good idea .



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